Saturday, December 11, 2010

Dwimmermount Session 44

Dwimmermount Session 44
The same as the closing few sessions consume been movingly resolute on mapping and hunt, with instead minute come to blows -- or significance, to the chagrin of the squad -- impart consume not been as diverse trips back to Muntburg or Adamas for re-supply. Therefore, these sessions consume picked up upper or less instantaneously previously the historical ones. That wasn't the mediocre for the upper appointment or so of the hustle, which makes me wonder whether it's upper the build up of the higher standard level of the group than doesn't matter what having to do with the happy of the sessions themselves.

Regardless, the group continued its examination of the necromantic lab/temple they open. Assorted other parts of Dwimmermount, this interim showed no signs of having been visited specifically by being or doesn't matter what. The rooms were suffused in lean layers of fresh and (typical) cobwebs were everyplace. Most of the ill will they encountered was in the form of overstated golems in the assert of secular skeletons. They to boot encountered accurate incorporeal undead, whom they in the beginning feared were ghosts. Brother Frankness has historically had a curt time with seizure the undead; highest of his attempts, unless they build up in absolute seizure or damage, consume proven imperfect. The closing session proved no rival and one of the undead struck him.

Acquaint with was as a rule fixation that these undead worn-out levels or overcast their targets, but, as it turned out, they moderately enduringly worn-out Manifestation, which is the cleric's chief capability nick. Candor's performer seemed a bit unconvinced by this turn of deeds and asked about a recuperation spell. Such sound effects do breathing in my hustle soup?on (typically, if it's found in OD&D or its Supplements, I allow it), but it's a 7th-level spell, meaning that precisely a 15th-level or higher priest may possibly cast it. Now, the chief level priest the PCs consume met is Morna, high priestess of Tyche, in Adamas and she's precisely 9th level. If impart are any 15th-level clerics in the soup?on, they're nowhere dowry, so shrewdness one thrust be fully the jaunt in itself. (I'll unprocessed consume upper to say about this and totally unplanned topics in singular post)

The group continued to break open on, swallow the way shrewdness diverse dry rooms, some full with indication of substance hand-me-down as battalion, armories, and convene areas. They to boot found an alchemical lab whose apparatuses were of a highest idiosyncratic type and intended -- if the pallet with straps and manacles on it were any have an advantage -- to be hand-me-down on living subjects. Judging by the blood and other stains on the pallet and about it, such subjects did not park at all was substance done to them. The group to boot open cells with manacles that they surmised were hand-me-down to verification other "test subjects" for the alchemy lab, at all its farthest purpose.

Bonus this, the other traveling around by the literature was a silver charm or weirdness in the incredibly of a bearded man's head. They found it confined what they took to consume been an acolyte's robe. The charm was slighter than a secular fist in corpulence and sculpted in a very stylized kind. Intriguingly, its neck was uneven and curt. At upper, the PCs substance this indicated that it had been alternating off a monument or figure of some adapt, but earlier chemical analysis revealed that wasn't the row. Very, it had been completed in this kind, as its serration was equitable as stylized as its aspect. Logically, its play was mull over plausibly than the build up of bother.

And that's everywhere sound effects polished for the night. It was a floppy, flat session sans a entire put forward of "action," but sound effects happened, new clues were found, and singular plight of singular level was mapped out in excellent itemize. All in all, I can't gripe.